Dota 6.58 AI Plus Map Download Section

After having the Official release of Dota 6.58, We hope Dota 6.58 AI to be released soon by BuffMePlz in couple of days. It will be good to test Dirge and Storm Spirit against AI players. thats why I made this post to keep you guys updated. In the meantime check Dota 6.58 Picutres and Changelogs. Here are the updates from BMP about porting Dota 6.58 AI.

Update from BuffMePlz (12/1/2009):-
6.58 is out, and I've started some of the porting work over (but probably won't be done for a while). However, I'll probably use 6.57b for my own AI tinkering, so any potential proof-of-concept maps will be with 6.57b.

I'll try to keep up porting in the meantime, so the community will at least have something to play/practice/pwn bots on. I doubt I'll be able to maintain two separate maps in the long run though, so we'll see how this project turns out.

I'll probably post an incremental map for 6.57b later today.
Update (14 Jan 2009):
Apparently, working on the map while watching episodes of House is able to consistently keep me up beyond what I normally should.

House is such a fantastic show. Though I just finished Season 4...talk about a killjoy. Now I'm super-depressed.

Ah well, on the upside, I've finished all of the hero and item updates from 6.58 except for new Undying. I'll probably leave off the game modes and extra commands and stuff for later.

Woohoo! Bed time.

Yeah, looks like our AI is coming closer! :)
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Update (15 Jan 2009):
Good news:
Finished updating all the hero and item content from 6.58. As far as regular gameplay, 6.58 is more or less done.

Bad news:
New Overload and Flesh Golem require rewrites, for the same reason Meld, Tidebringer, and Focus Fire needed them. Basically, more work for me. Sad face =(

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Dota 6.58 has some major changes, so i think it will take couple weeks until the decent AI come out. I will update this post if there's any news about it and will place the link if the map is ready. In the mean time, let's just enjoy the map :)

Update (15 Jan 2009):
Good news:
Finished updating all the hero and item content from 6.58. As far as regular gameplay, 6.58 is more or less done.

Bad news:
New Overload and Flesh Golem require rewrites, for the same reason Meld, Tidebringer, and Focus Fire needed them. Basically, more work for me. Sad face =(

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Update (17 Jan 2009)
Things left to do (that may or may not be in before Rev. 1):
-Experimental -switch command
-Changes to -vr/-mr
-New -mines and -mc commands
-Misc sounds (-quote sounds from 6.57b, fun sound for techies)
-Some bug fixes
-Replay stuff (I don't care about this and it probably will never make it in)

I'll probably be testing this with some buddies over the weekend. Unless we find something completely gamebreaking, we should have some form of the map up for download by the end of the weekend. =)
The current latest AI map is now: Dota 6.57b Incremental AI Map (2009/01/12).

6 comments:

  1. Anonymous7:57 PM

    imo buffmeplz will release ai map in 1 week or two

    ReplyDelete
  2. Anonymous7:57 PM

    waaaaaa I m bak

    ReplyDelete
  3. Anonymous8:02 PM

    chaloo dekhtein hain ke kab ye map ai map ata hai
    waise tyt website hai yar tumhari

    ReplyDelete
  4. Anonymous4:41 PM

    good going dude

    ReplyDelete

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