Range Of Sight - DotA-Allstars Guide

While playing DotA, many of you must have cursed yourself for letting that enemy escape with 10hp. Why? Just because that hero got out of your sight. What is this sight actually? The term Range of Sight, or Sight Range, is used to describe how far a hero will see on day/night without taking the terrain modifications into account. Allied units share vision around the map. You share sight with allied creeps, buildings/towers, heroes, summons, and illusions. Use the following information to organize team battles.


Hero Sight Range

The Sight Range of most of the heroes is 1800(day) / 800(night). There are some exceptions:
Aiushtha, Enchantress: 1800 / 1200
Rooftrellen, Treant Protector: 1800 / 1200
Gondar, Bounty Hunter: 1800 / 1000
Traxex, Drow Ranger: 1800 / 1700
Mirana Nightshade, Priestess of the Moon: 1800 / 1200
Puck, Faerie Dragon: 1800 / 1200
Leshrac the Malicious, Tormented Soul: 1800 / 900
Balanar, Night Stalker: 1200 / 1800. So you now know that balanar can see you at night even when you can't.
Meepo, Geomancer: 1800 / 1800. Ganking a nice meepo is never easy.
Alleria, Windrunner: 1800 / 1200
Skills which grant enemy hero sight

These skills "mark" an enemy unit for a period of time.

Slithereen Guard's Amplify damage
Dwarven Sniper's Assassinate
Spiritbreaker's Charge of Darkness
Alchemist's Unstable Concoction
Bounty Hunter's Track
Spectre's Haunt
Lord of Olympia's Thundergod's Wrath
Bloodseeker's Strygwyr's Thirst

Skills which give extra sight at a certain place

Summoned units
Dwarven Sniper's Scattershot
Goblin Techies's Land Mine, Stasis Trap, Remote Mines
Templar Assassin's Psionic Trap (Use at rune spots and roshan)
Treant Protector's Eyes in the Forest
Broodmother's Spin Web
Goblin Clockwerk's Rocket Flare (Used to check rune spawning)
Spectre's Spectral Dagger (Used to predict ganks)
Priestess of the Moon's Elune's Arrow
Keeper of the Light's Illuminate

Items which give extra sight

Bloodstone if charged, gives sight of the place where the owner of the item died.
Sentry Ward: 200/ 200. (700/ 700 True Sight range)
Observer Ward: 1600/ 1600.
Animal Courier / Flying Courier.
Shiva's Guard: The projectiles have 800/600 vision.

12 comments:

  1. Anonymous12:25 PM

    hmm... balanar has 1800 sight o>O

    ReplyDelete
  2. now i try to play, it's better...

    ReplyDelete
  3. i try to play, it's so better.

    ReplyDelete
  4. Anonymous11:27 PM

    boring everyone nos these already unless you are a nub

    ReplyDelete
  5. ...says the noob him/herself with no google account

    ReplyDelete
  6. copied work from dotasecrets.co.nr

    ReplyDelete
  7. Anonymous5:16 PM

    all of u is so nub ! haha !

    ReplyDelete
  8. noobs !!!!!!!!!!!!

    ReplyDelete
  9. Anonymous12:50 PM

    guide about venugrill sprit

    ReplyDelete
  10. ~I\I o o I3~8:43 PM

    tnx for the info..
    more power!

    ReplyDelete
  11. Anonymous12:19 PM

    meepo's sight range is the same at night and day. How nice.

    ReplyDelete
  12. Anonymous12:21 PM

    Meepo's sight range is the same at night and day. How nice!

    ReplyDelete

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