Dota Allstars v6.63 Changelogs. Dota Allstars 6.63 has been released been released with a big list of changelogs you can read Dota 6.63 changelogs below, If you haven't download Dota 6.63 map Click Here.
Heroes
Anti-Mage
- Mana Void AoE increased from 275 to 325
- Strength changed from 16 +1.5 to 20 +1.2
Axe
- Battle Hunger duration reduced from 10/15/20/25 to 10/13/16/19 and increased damage to keep the same total damage output
Bane Elemental
- Fiend's Grip manacost increased from 100/175/250 to 200/300/400
Batrider
- Reduced base damage from 64-70 to 48-52
- Sticky Napalm fixed from doing a higher constant slow instead of stacking and starting lower
- Sticky Napalm manacost increased from 15 to 20
Blood Seeker
- Base armor reduced by 2 points
Bone Fletcher
- Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds
Bounty Hunter
- Imported a custom model for him that has his selection box fixed
Bristleback
- Warpath's attack speed increase changed to bonus damage (10/20/30 base with 4/8/12 bonus per stack)
Broodmother
- Insatiable Hunger lifesteal increased from 40/55/70% to 40/60/80%
- Insatiable Hunger duration increased from 12 to 14 seconds
Centaur Warchief
-Double Edge manacost removed
-Double Edge can no longer cause a suicide
Chaos Knight
- Phantasm cooldown decreased from 180 to 180/160/140
Clockwerk
- Rocket Flare vision reduced from 5/10/15/20 to 10 seconds
- Battery Assault damage reduced from 20/40/60/80 to 10/30/50/70
Dark Seer
- Ion Shell manacost increased from 60/80/100/120 to 70/90/110/130
- Wall of Replica no longer replicates allies
- Wall of Replica now deals 125 damage each time it affects an enemy hero
- Wall of Replica illusions damage improved from 35% to 60%
Drow Ranger
- Attack range increased from 600 to 625
Earthshaker
- Echo Slam now deals half bonus damage from corpses instead of full
Enchantress
- Strength growth decreased from 2.0 to 1.0
Furion
- Teleportation cooldown from 60/50/40/30 to 50/40/30/20
- Wrath of Nature now has a global cast range
Huskar
- Berserker's Blood stacking cap of attack speed and damage removed
Juggernaut
- Healing Ward cooldown reduced from 75 to 60
Keeper of the Light
- Illuminate max range is now constant at all levels
Lanaya
- Strength growth increased from 1.7 to 2.1
Lich
- Movement speed increased by 10
Lina Inverse
- Base intelligence increased by 5 points and reduced base damage by 5 (total attack damage unchanged)
Lone Druid
- Spirit Bear's entangle no longer prevents the target from attacking
- Spirit Bear's entangle damage increased from 40/sec to 60/sec
Lord of Avernus
- Death Coil cast range reduced from 600 to 300
Luna
- Lucent Beam now has a constant 0.6 ministun instead of 0.01/0.1/0.3/0.6
Magnataur
- Empower cooldown reduced from 12 to 7 seconds
- Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4
Morphling
- Morph's passive Agility and Strength bonus removed
Naga Siren
- Mirror Image illusion count changed from 1/2/3/3 images to a constant 3
- Mirror Image illusion damage taken changed from 300% to 600/500/400/300%
- Mirror Image illusion damaged dealt changed from 15/30/30/45% to 30/35/40/45%
Nerubian Assassin
- Mana Burn reworked
Old Mana Burn:
Burns: 70/120/185/260
Manacost: 65/85/100/115
Cooldown: 7
Cast Range: 500/575/650/725
New Mana Burn:
Burns: Mana equal to 4x Int
Manacost: 90/110/130/150
Cooldown: 35/25/15/5
Cast Range: 600
Examples:
Sven Level 2: 15 Int [Burns 60 mana]
Lina Level 2: 27 Int [Burns 108 mana]
Sven Level 7: 21 Int [Burns 84 mana]
Lina Level 7: 43 Int [Burns 173 mana]
Heroes levels without int bonuses
Nerubian Weaver
- Base damage increased by 5 points
- Geminate attack now works against towers
- Increased attack range buffer to prevent misfires on Geminate Attack
Nightstalker
- Void now slows for 2 seconds during daytime
Pandarean Brewmaster
- Fire Panda now has maximum movement speed
Phantom Assassin
- Stifling Dagger cooldown reduced from 10 to 8 seconds
Phantom Lancer
- Juxtapose image lifetime increased from 15 to 20 seconds
Priestess of the Moon
- Starfall random chance to hit in 600-900 range removed
Puck
- Illusory Orb manacost increased by 25, Ethereal Jaunt manacost (25) removed
Pugna
- Nether Ward's Mana Flare cooldown removed (was 0.75)
Queen of Pain
- Shadow Strike cooldown decreased to 20/17/14/11
- Scream of Pain cooldown decreased from 10 to 7 seconds
Razor
- Base strength increased from 17 to 21
Rexxar
- Greater Hawk's invisbility increased from 4 to 6 seconds duration
Rhasta
- Mass Serpent Wards cooldown increased from 100/80/60 to 110
Rooftrellen
- Attack range changed from 100 to 128
Sand King
- Sand Storm cooldown from 40/35/30/25 to 40/30/20/10
Silencer
- Curse of the Silent duration changed from 2/4/6/8 to 5/6/7/8
- Curse of the Silent damage/burn reduced from 50/25 hp/mp to 20/10, 30/15, 40/20 and 50/25.
- Curse of the Silent cooldown reduced from 20 to 14
- Curse of the Silent manacost decreased from 105/115/125/135 to 75/95/115/135
Sniper
- Shrapnel cast range increased by 300
Sven
- Base agility increased from 16 to 21
Tauren Chieftain
- Ancestral Spirit cast range decreased from 1500 to 1000
- Earth Splitter AoE decreased
- Earth Splitter cooldown increased from 90/75/60 to a constant 100
Tiny
- Toss cooldown decreased from 15 to 10 seconds
- Craggy Exterior armor decreased by 1
Troll Warlord
- Battle Trance attack speed bonus increased from 60/80/100 to 60/100/140
Undying
- Dying plagued units heal reduced from 12%/3% on heroes/creeps to 6%/2%
- Tombstone armor reduced from 10 to 4
Ursa Warrior
- Fury Swipes damage increased from 6/12/18/24 -> 10/15/20/25
Viper
- Movement speed decreased by 10
Witch Doctor
- Voodoo Restoration initial activation manacost reduced from 50/75/100/125 to 25/50/75/100
- Paralyzing Casks manacost rescaled from 140 to 110/120/130/140
Zeus
- Agility decreased from 15 + 1.7 to 11 + 1.2
Items
Blood Stone
- Charge bonus and acquisition reworked
Old Bloodstone:
-450 HP
-400 MP
-6 HP Regeneration
-150% Mana Regeneration
-- Gains 1 charge per hero kill, gains 2 charges when killing a hero if the charges are empty
-- 1.5 HP and MP per charge
-- On Death: Heals 450 HP and 400 MP of alied units in 1700 aoe
-- Loses 1 charge per death
-- Gold lost on death is reduced by 20% (40% if Bloodstone has charges)
-- Respawn time is reduced by 10% (20% if Bloodstone has charges)
New Bloodstone:
-450 HP
-400 MP
-6 HP Regeneration
-150% Mana Regeneration
-- Gains 1 charge per nearby (1000) enemy hero death
-- 1 MP/sec per charge
-- Loses half charges per death (rounded down)
-- On Death: Heals 400+25xCharges HP of alied units in 1700 aoe
-- Gold lost on death is reduced by 25 per charge
-- Respawn time is reduced by 3 seconds per charge
Boots of Travel
- Movement speed increased from 90 to 95
Dagon
- Manacost reduced from 245/225/205/185/165 -> 180/160/140/120/100
Eul's Scepter
- Movement bonus increased from 20 to 25
- Now requires a sobi mask instead of a Robe of the Magi (100% Mana regen -> 125%, 16 Int->10 Int, 125 cheaper recipe).
Energy Booster
- Now available for purchase in the side shops
Force Staff
- Manacost decreased from 100 to 25
- Cooldown decreased from 30 to 25
Heart of Tarrasque
- Regenerates only while you are out of combat (haven't taken damage from player units for 10 seconds)
- Regeneration increased from 1% to 2%
Kelen's Dagger
- Cooldown decreased from 18 to 14
Khadgar's Pipe of Insight
- Recipe uses Headdress of Rejuvenation instead of Buckler. Loses armor bonus.
- Can no longer affect the same unit more than once every 50 seconds
Old Khadagar's Pipe:
Requires:
-Hood of Defiance (2050)
-Nathrezim Bucker (803)
-Recipe (800)
-Total: 3653
Gives:
-8 HP Regeneration
-5 armor
-30% magic resistance
-Barrier (active)
New Khadagar's Pipe:
Requires:
-Hood of Defiance (2050)
-Headress of Rejuvenation (603)
-Recipe (1000)
Total: 3653
Gives:
-10 HP/sec regeneration
-30% magic resistance
-Barrier (active) Can no longer affect the same unit more than once every 50 seconds
Mask of Madness
- Increased attack speed from 75 to 100
- Increased move speed from 15% to 20%
- Increased damage taken from 20% to 30%,
- Amplified damage happens as you take the damage once again
Magic Wand
- Recipe cost increased from 125 to 150
Mjollnir
- Recipe changed from Eaglehorn to Hyperstone, bonuses adjusted
Old Mjollnir:
Requires:
-Eaglehorn (3300)
-Maelstrom (3000)
-Total: 6300
Gives:
-35 Agility
-35 Damage
-Static Charge (Active)
-Chain Lightning (Passive)
New Mjollnir:
Requires:
-Hyperstone (2100)
-Maelstrom (3000)
-Recipe (400)
-Total: 5500
Gives:
-70 AS
-24 Damage
-Static Charge (Active)
-Chain Lightning (Passive)
Orchid Malevolence
- Reduced manacost from 200 to 100
Phase Boots
- Recipe and bonuses reworked
Old Phase Boots:
Requires:
-Boots of Speed (500)
-Chain Mail (550)
-Blades of Attack (500)
-Total: 1550
Gives:
-70 movement speed
-16 damage
-5 armor
-Phase (Active)
New Phase Boots:
Requires:
-Boots of Speed (500)
-Blades of Attack (500)
-Gloves of Haste (500)
-Total: 1500
Gives:
-60 movement speed
-12 damage
-30 attack speed
-Phase (Active)
Power Treads
- Recipe and bonuses reworked
Old Power Treads:
Requires:
-Boots of Speed (500)
-Gloves of Haste (500)
-Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)
-Recipe (400)
-Total: 1850
Gives:
-65 movement speed
-30 attack speed
-10 selected attribute
-Switch Attribute (active)
New Power Treads:
Requires:
-Boots of Speed (500)
-Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)
-Recipe (450)
-Total: 1400
Gives:
-70 movement speed
-10 Str, 13 Agi, or 16 Int
-Switch Attribute (active)
GamePlay and Cosmetics
* New Loadscreen by Kunkka
* Implemented HCL protocol for game hosting bots to control game modes
* Spanish and German (re-released) languages now available
* A message is now displayed when a hero buys back
* Added -int command to see how much Intelligence you have stolen with Silencer
* Clarity Potion now uses a unit targeting system
* Cooldown added to disassemble to prevent some abuses
* Day and Night cycle is synchronized across all game modes now
* Glyph cooldown is now reset on initial creep spawn
* Lag when picking Huskar decreased
* Weaver's attack range buffer increased to prevent misfires on Geminate Attack
* Window for killstreak sounds increased (double, triple, ultra and rampage) from 13.5 to 18 seconds
* Improved Aghanim's Scepter tooltip
* Changed granite golem's color (12095)
* Corrected various typos and misc inconsistencies
* Corrected PotM leap tooltip
* Corrected Circle selection height on Bat Rider
* Removed the visual effect zombies received when targeting low hp targets
* Removed Plague visual effect on non-hero units to help reduce visual clutter
* Added visual animation on Raxes 7 seconds before new creeps spawn (16268)
* Added a lot more fun names (5464)
* Added a visual effect to reveal the aoe for Dark Rift (21115)
* Added visual indicator when you gain a strength point with Flesh Heap (18010)
* Added a new visual effect for Land Mine explosions (9043)
* Added a new visual effect for Mystic Snake (PGRUnexpected)
* Added a sound effect to Mystic Snake
* Added a new icon for Mystic Snake (9868)
* Added a new icon for Natural Order (5462)
* Added a new aura for Natural Order (5467)
* Added Natural Order aura on TC's spirit
* Added a new icon for Power Shot
* Added a new icon for Repel (8875)
* Added a new animation for Storm Bolt (13541)
* Added a new icon for Split Shot (9868)
* Added a new icon for Stone Gaze (9868)
* Added a new icon for Tidebringer
Bug Fixes
* Fixed more bugs with sticky napalm
* Fixed Tangos, Bottle and Magic Stick/Wand from triggering last word
* Fixed Vladmir's damage aura having smaller AoE than the lifesteal aura
* Fixed Euls movement bonus not getting set correctly if you buy any boot items after euls
* Added an optimized version of the Dark Rift effect to improve performance (PGRu-Unexpect3D)
* Fixed Eyes in the Forest no longer scaling as it used to before the recent change
* Fixed Cranium Basher shop hotkey conflicting with Manta Style
* Fixed a bug with triggering illuminate while in spirit form very near the end of its duration
* Fixed Fissure to be properly interrupted if the user cancels the action or gets disabled before cast point is reached
42 Comments yet..:
wow nice..
IceFrog
OH COOL
need bots of speed of shop side
when does 6.63b out ??
gr8 very nice :)
Cool XD
nice icefrog.. thx
are you fucking joking with us icefrog? i mean everything is nice but troll fkin more imba? lolz for sure everygame will have troll now
Look forward for decreasing Butcher's hook range and giving him at least 1 second delay before being able to attack or act after hooking. It's so damn annoying and wearing (and also very much repetitive) watching and doing this strategy all the time: hook, rot, bite, walk, kill. It's like Butcher is craved in stone with not much else to do.
I don get the change to Huskar... can anyone explain..!?
lol i wan phase boot with 5 armor...not 30% attack speed..the speed oso decrease...=(
Well troll more strong...i think we have a problem ;/
old phase boots were better
omg what the hell happend with the treads and phase boots WTFFFFF?
many many change in very small time every new map have so much fuckin changes btw (Erath) =(dota) and u make huge mistake fffs
let earth back dont make that mistake
Guys...my warcraft said.."The Map File is to BIG please choose another map"..can anyone explain this to me????
all the changes are bad ...pffff
Phase boots and treads , what happened to brad warden
What happened to blood stone ..
great
If anyone didn't get it so far. Let me explain what happened to Icefrog :
He was playing Dota one day (which he sucked in it). He was using Troll Warlord and got punk'd, so he increase the attack speed. Tauren killed him, so he decrease the cast range of ancestral spirit and aoe of earthsplitter. He tried to dagon, but he had no mana.
Continue the rest yourself.
ALL PEOPLE HERE ARE DUM FOOLS...
all u want is no change and continue how it was...
u ppl should lear to thank icefrog for his effort to make
this game much more intresting....
btw i too don like the threads and phase boots thing...
but its good to have changes...
i guess the bloodstone rocks...
i don wanna type more but be thankfull rather then critisise icefrog!!
The worst update ever made.
First, the treads and the phase boots..
Cool is the clarity potion only.
Could we please have to old mjollnir back. The new one gives too little damage...
wowwwwwwwwwwwo ice frog kia mazak kia hai games kay sath tum baday banchood hoo ice frog kuthay kay bachay attack speed ki koi recipieee hi bana dooo painchoood lolzzzzzzzzzz ...............understand koka kabora indian
Good job icefrog , we love Dota forever ~~
daytime slow 2secs 4 night stalker... itz gettin imba ~~ XD
dont blame ICEFROG for the changes, its their decision...if ur not happy with it just dont play it
need boots of speed on the sideshops.
primary items..
wow troll warlord is so imba and brood this is kina cool but pretty cheap
Really sweet changes. Love the rework on Nerubs Mana burn, so annoying before, now it's very balanced.
nice changes and also ADD BOOTS OF SPEED TO THE SIDE SHOP pwease :*(
imba for the void of balanar and the double edge, haha..
nice fixes though..
but I agree with the wtf happened to treads and phase boots, but i guess we'll get used to it.. :D
"map file is to big...." pls. explain that to me
ok
icefrog you are the best :D ;)
did not like the new revision the treads
U DECREASED ZEUS' AGI, DID U ADD HIS INT???
PLUS LUNA ULTI TOO IMBA, TOO GAY AND TOO CHEAT, ALTHOUGH LUNA'S MY FAV HERO, I STILL THINK INCREASING ITS MANA COST AND COOLDOWN UNTIL SIMILAR TO LINA'S ULTI.
DROW 625 ATTACK RANGE???
AND THX 4 CHANGING BATRIDER'S DAMAGE, TOO GAY
RANGE HERO SHOULD HAVE LESS DAMAGE THAN MELEE HERO. WHEN EARLY GAME MELEES TEND TO GET HARRASED.
plssss the map is too big exlpain plsssssssss......
thnx for the changes!!!troll more imba,and mjollnir is now for all,not just for agi heroes,earthshaker's damage dealth is kinda depressing though,and also,ursa SO strong now,he'll get to kill roshan even faster than ever..geez...is that alright to decrease the mana cost of dagon???it's kinda gay!!!
OMG To all whinner and complainer.. be thankful to icefrog please, no critics, nobody forcing you to use this map, you want better you CREATE YOUR OWN MAP!
as I know it's very boring game
Post a Comment
English Only, NO SPAM & No Email for further discussions use DotA-Utilities Forums