DotA 6.65 AI Map | DotA Allstars 6.65 v0.214 Download | DotA v6.65 AI

Dota 6.65 AIAs IceFrog released official Dota 6.65 map with a lengthy list of changelogs, now it's BuffMePlz's turn who is the developer of AI Maps. It's his turn to make Dota 6.65 AI Map, this map will follow all the changes which are made by IceFrog in v6.65. BuffMePlz will usually take some time to release Dota 6.65 AI v0.214 Map. Good Luck BMP!

Final Update:
BuffMePlz will release DotA 6.66 AI instead of this map.

Update 1, by BuffMePlz:

I had some experimental AI scripts for Admiral and Clockwerk in the pipeline
, but I haven't been able to focus too much on this recently and in the interest of releasing Dota 6.65 AI as soon as possible, I'll probably hold off on this stuff for now.

IceFrog has sent me the script changes and I've been slowly integrating them. I'm aiming to release by the end of this month.

Thanks for your patience.

The reason behind creating this post is to keep you guys updated. We will post Dota Allstars v6.65 AI map here on this page as soon it gets released. Keep visiting DotA-Utilities.com for all the latest updates in the DotA-world.

205 Comments yet..:

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Anonymous said...

*0* Oh Good

Anonymous said...

Hi can anyone know why AI sometimes "freeze" or "become dump" ? we play with friends and add AI for the rest of the players but some AI play standartly (like good poor beginer player) but some only go there and back again on one place, attack creeps even if under attack by a hero and dont attack hero even if in range and one attack would kill him?! They also use nukes in late game on creeps instead of heroes. It happens to whole side (usually scourge). Does anyone experienced this bug and how to avoid it? It makes significant disadvantage in the game.

josh said...

hAYZzZzZ!!!!pAnO ba I dawnload ung 6.66ai hiRap eh!!11

Anonymous said...

oh yeah...

Anonymous said...

what the F****

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